G. The Guard
The Guard
- The GUARD keeps the peace and investigates routine crimes.
- In walled cities, Guardsmen also man the city walls.
- When faced with complex situations, the Guard may request assistance from one of the local Knights of the Ram.
- City Guards are created according to the following formula:
- 1 Captain of the Guard (CotG) for any city over 16,000 population
- Note: A CotG, although not a member of any chivalric order, is entitled to be addressed as “Sir” or “Lady”
- 1 Chief Constable at 8,000 population, +1 for every 16,000 additional population
- 1 watch per 4,000 population; each watch consists of:
- 1 Constable
- 10 Guardsmen
- 1 Captain of the Guard (CotG) for any city over 16,000 population
- Greyhawk City is currently the only town large enough to fall under these strictures. Elsewhere, the Baronets arrange the strength and number of Guardsmen and their jurisdictions. Although actual numbers will vary, a typical arrangement is:
- 1 Captain of the Guard per Borough
- 1 Chief Constable who oversees several towns or villages
- 1 Constable per 10 Guardsmen in a town or village
- Actual number of Guardsmen per village will vary depending on crime rate and other considerations
- In dire circumstances when more than the usual maximum number of mustered troops is required, Guardsmen (except for a Captain of the Guards) can be pressed into service as Sergeants
- As a sergeant, each Guardsman is responsible for controlling up to 10 mustered troops
- Whether they are serving as Guardsmen or Sergeants, the following uniforms and retainers apply:
- Guardsman
- Annual retainer: 20 gold dubloons
- Armor: Steel conical helmet; studded, hard black leather chest/back plate; otherwise, soft black leather armor; gauntlets and calf-high boots; thigh-length tabard quartered black/yellow on top, yellow/black on bottom
- Weapons: Short sword, heavy cudgel
- Constable
- Annual retainer: 25 gold dubloons
- Armor: As Guardsmen except:
- Helmet has a nosepiece
- Tabard bears County Arms in yellow on upper black panel
- Weapons: Long sword, heavy cudgel
- Chief Constable
- Annual retainer: 40 gold dubloons
- Armor: Steel conical helmet with nosepiece over chainmail hood; full chainmail shirt, black leather leggings, gauntlets, and calf-high boots; thigh-length tabard as Constable
- Weapons: Long sword, heavy cudgel
- Captain of the Guard
- Annual retainer: 60 gold dubloons
- Armor: As Chief Constable, but with addition of shiny steel plates around upper and lower arms and legs.
- Weapons: Long sword, heavy cudgel
- Guardsman