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<channel>
	<title>Greyhawk Blog</title>
	<atom:link href="http://www.schraderenterprises.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.schraderenterprises.com/blog</link>
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			<item>
		<title>K3 Brill, aka &#8220;Sponge&#8221;</title>
		<link>http://www.schraderenterprises.com/blog/game-overviews/k3-brill-aka-sponge/</link>
		<comments>http://www.schraderenterprises.com/blog/game-overviews/k3-brill-aka-sponge/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 02:44:16 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Game Overviews]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3456</guid>
		<description><![CDATA[Kinnaka and Kentaro have been publicly fired from the Chancellery by Dame Permas, then immediately secretly re-hired by Tovish. They are about to embark on their first mission working completely unofficially for Lord Tar. A man responsible for the safety and security of an entire nation, even a small one like the County of Greyhawk, [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size:300%; line-height:0.8em; margin-bottom:-0.25em; 
			padding-bottom:0.1em; margin-right:0.2em; float: left;">K</span>innaka and Kentaro have been publicly fired from the Chancellery by Dame <a href="/blog/?p=535" class="ubernym uttJustLink" onmouseover="domTT_activate(this, event, 'content', 'Permas' );">Permas</a>, then immediately secretly re-hired by Tovish. They are about to embark on their first mission working completely unofficially for Lord Tar. A man responsible for the safety and security of an entire nation, even a small one like the County of Greyhawk, is naturally going to occasionally run into situations that can’t be handled by that country’s legitimate peacekeeping organizations. Sometimes to keep the vast majority of humanity clean, a very tiny minority of humanity is required to get dirty. Kentaro and Kinnaka have joined that very tiny minority.</p>

	<p>Their first mission is to look deeper into Dame Hakkima’s killing. Although the actual perpetrator conducted the killing strictly for profit, Lord Tar suspects a larger organization with more insidious motives and goals. The Chancellery has so far turned up one lead – the man who hired Dame Hakkima’s killers. Brill, aka “Sponge” has been tracked to Karakas, a small town on the new Greyhawk/Urnst border, and so, to Karakas our heroes have been sent.</p>]]></content:encoded>
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		</item>
		<item>
		<title>Karakas</title>
		<link>http://www.schraderenterprises.com/blog/glossary/town/</link>
		<comments>http://www.schraderenterprises.com/blog/glossary/town/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 21:48:08 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Glossary]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/altans-storyline/the-lost-town/town/</guid>
		<description><![CDATA[Settlement population: 1,100Bakers2Barbers2Bathers1Beer-Sellers0Blacksmiths1Bleachers0Bookbinders1Booksellers0Buckle Makers0Butchers1Carpenters2Cathedral0Chandlers1Chicken Butchers1Churches/Temples2Clergyman29Coopers3Copyists1Cutlers0Fishmongers1Furriers5Glovemakers1Guardsman8Harness-Makers0Hatmakers1Hay Merchants1Healers1Healers, Folk4Illuminators1Inns1Jewelers3Lawyer2Locksmiths0Magic Shops0Magic-Shops1Maidservants4Masons1Merchant2Noble household6Old-Clothes3Painters1Pastrycooks3Plasterers1Pursemakers1Roofers1Ropemakers0Rugmakers1Saddlers1Scabbardmakers1Sculptors0Shoemakers7Spice Merchants1Tailors4Tanners1Taverns/Restaurants2Watercarriers1Weavers2Wine-Sellers1Woodcarvers0Woodsellers0							  
]]></description>
			<content:encoded><![CDATA[<p><img src="" style="float:left;padding:5px;"/><br clear="all"/><h3>Settlement population: 1,100</h3><table><tbody><tr><td>Bakers</td><td>2</td><td>Barbers</td><td>2</td><td>Bathers</td><td>1</td></tr><tr><td style="background-color: grey;">Beer-Sellers</td><td style="background-color: grey;">0</td><td>Blacksmiths</td><td>1</td><td style="background-color: grey;">Bleachers</td><td style="background-color: grey;">0</td></tr><tr><td>Bookbinders</td><td>1</td><td style="background-color: grey;">Booksellers</td><td style="background-color: grey;">0</td><td style="background-color: grey;">Buckle Makers</td><td style="background-color: grey;">0</td></tr><tr><td>Butchers</td><td>1</td><td>Carpenters</td><td>2</td><td style="background-color: grey;">Cathedral</td><td style="background-color: grey;">0</td></tr><tr><td>Chandlers</td><td>1</td><td>Chicken Butchers</td><td>1</td><td>Churches/Temples</td><td>2</td></tr><tr><td>Clergyman</td><td>29</td><td>Coopers</td><td>3</td><td>Copyists</td><td>1</td></tr><tr><td style="background-color: grey;">Cutlers</td><td style="background-color: grey;">0</td><td>Fishmongers</td><td>1</td><td>Furriers</td><td>5</td></tr><tr><td>Glovemakers</td><td>1</td><td>Guardsman</td><td>8</td><td style="background-color: grey;">Harness-Makers</td><td style="background-color: grey;">0</td></tr><tr><td>Hatmakers</td><td>1</td><td>Hay Merchants</td><td>1</td><td>Healers</td><td>1</td></tr><tr><td>Healers, Folk</td><td>4</td><td>Illuminators</td><td>1</td><td>Inns</td><td>1</td></tr><tr><td>Jewelers</td><td>3</td><td>Lawyer</td><td>2</td><td style="background-color: grey;">Locksmiths</td><td style="background-color: grey;">0</td></tr><tr><td style="background-color: grey;">Magic Shops</td><td style="background-color: grey;">0</td><td>Magic-Shops</td><td>1</td><td>Maidservants</td><td>4</td></tr><tr><td>Masons</td><td>1</td><td>Merchant</td><td>2</td><td>Noble household</td><td>6</td></tr><tr><td>Old-Clothes</td><td>3</td><td>Painters</td><td>1</td><td>Pastrycooks</td><td>3</td></tr><tr><td>Plasterers</td><td>1</td><td>Pursemakers</td><td>1</td><td>Roofers</td><td>1</td></tr><tr><td style="background-color: grey;">Ropemakers</td><td style="background-color: grey;">0</td><td>Rugmakers</td><td>1</td><td>Saddlers</td><td>1</td></tr><tr><td>Scabbardmakers</td><td>1</td><td style="background-color: grey;">Sculptors</td><td style="background-color: grey;">0</td><td>Shoemakers</td><td>7</td></tr><tr><td>Spice Merchants</td><td>1</td><td>Tailors</td><td>4</td><td>Tanners</td><td>1</td></tr><tr><td>Taverns/Restaurants</td><td>2</td><td>Watercarriers</td><td>1</td><td>Weavers</td><td>2</td></tr><tr><td>Wine-Sellers</td><td>1</td><td style="background-color: grey;">Woodcarvers</td><td style="background-color: grey;">0</td><td style="background-color: grey;">Woodsellers</td><td style="background-color: grey;">0</td></tr></tbody></table>							  <br />
<a href="<a href="http://www.schraderenterprises.com/blog/wp-content/uploads/karakas.jpg"><img src="http://www.schraderenterprises.com/blog/wp-content/uploads/karakas.jpg" alt="" title="karakas" width="468" height="311" class="alignright size-full wp-image-3451" />Karakas</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Ministry of Security, aka, The Chancellery</title>
		<link>http://www.schraderenterprises.com/blog/glossary/ministry-of-security-aka-the-chancellery/</link>
		<comments>http://www.schraderenterprises.com/blog/glossary/ministry-of-security-aka-the-chancellery/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 17:41:18 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Glossary]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3399</guid>
		<description><![CDATA[Chancellery Leadership

	
		
			Title
			Person
			Duties
		
		
			Lord High Chancellor
			Lord Tar Larson of Mavenshire, OL-1
			Overall peacekeeping and border security in the County. All peacekeepers and troops operating at home.
		
		
			Military Vice Chancellor
			Dame Permas, OL-2
			Military aspects of peacekeeping including Knights of the Order of the Ram and Defenders of Greyhawk.
		
		
			Adjutant
			Tovish 
			Lord Tar&#8217;s interface with elements unbecoming a Lord High Chancellor.
		
		
			Knight Grand Marshal of [...]]]></description>
			<content:encoded><![CDATA[<h3>Chancellery Leadership</h3>

	<table>
		<tr>
			<td>Title</td>
			<td>Person</td>
			<td>Duties</td>
		</tr>
		<tr>
			<td>Lord High Chancellor</td>
			<td>Lord Tar Larson of Mavenshire, OL-1</td>
			<td>Overall peacekeeping and border security in the County. All peacekeepers and troops operating at home.</td>
		</tr>
		<tr>
			<td>Military Vice Chancellor</td>
			<td>Dame <a href="/blog/?p=535" class="ubernym uttJustLink" onmouseover="domTT_activate(this, event, 'content', 'Permas' );">Permas</a>, OL-2</td>
			<td>Military aspects of peacekeeping including Knights of the Order of the Ram and Defenders of Greyhawk.</td>
		</tr>
		<tr>
			<td>Adjutant</td>
			<td>Tovish </td>
			<td>Lord Tar&#8217;s interface with elements unbecoming a Lord High Chancellor.</td>
		</tr>
		<tr>
			<td>Knight Grand Marshal of the Order of the Ram</td>
			<td>Dame Lillan, OR-1(GM)</td>
			<td>Leader of the Knights of the Order of the Ram</td>
		</tr>
		<tr>
			<td>Defender Colonel</td>
			<td>Sir Mullen, <span class="caps">DCL</span></td>
			<td>Leader of the Defenders</td>
		</tr>
	</table>]]></content:encoded>
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		</item>
		<item>
		<title>The Count&#8217;s Court</title>
		<link>http://www.schraderenterprises.com/blog/glossary/the-counts-court-2/</link>
		<comments>http://www.schraderenterprises.com/blog/glossary/the-counts-court-2/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 14:36:42 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Glossary]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3386</guid>
		<description><![CDATA[The four most powerful Ministries out of the dozens that comprise the Count&#8217;s Court, in order of authority, if not actual power, are:

	
		The Ministry of Security (aka, The Chancellery)
		The Ministry of Foreign Affairs (aka, The Commission)
		The Ministry of the Exchequer
	
	
		The Ministry of the Judiciary
	

	
		
			Ministry:
			Chancellery
			Commission
			Exchequer
			Judiciary
		
		
			Responsible for:
			Domestic Peacekeeping and Security
			International Politics, Ambassadors
			Finance
			Laws
		
		
			Noble
			Lord High Chancellor &#8211; Currently Lord [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size:300%; line-height:0.8em; margin-bottom:-0.25em; 
			padding-bottom:0.1em; margin-right:0.2em; float: left;">T</span>he four most powerful Ministries out of the dozens that comprise the Count&#8217;s Court, in order of authority, if not actual power, are:</p>

	<ul>
		<li><a href="http://www.schraderenterprises.com/blog/glossary/ministry-of-security-aka-the-chancellery/">The Ministry of Security (aka, The Chancellery)</a></li>
		<li>The Ministry of Foreign Affairs (aka, The Commission)</li>
		<li>The Ministry of the Exchequer</li>
	</ul>
	<ul>
		<li>The Ministry of the Judiciary</li>
	</ul>

	<table>
		<tr style="text-align:center;">
			<td>Ministry:</td>
			<td colspan="2">Chancellery</td>
			<td>Commission</td>
			<td>Exchequer</td>
			<td>Judiciary</td>
		</tr>
		<tr>
			<td>Responsible for:</td>
			<td colspan="2">Domestic Peacekeeping and Security</td>
			<td>International Politics, Ambassadors</td>
			<td>Finance</td>
			<td>Laws</td>
		</tr>
		<tr>
			<td>Noble</td>
			<td colspan="2">Lord High Chancellor &#8211; Currently <a href="http://www.schraderenterprises.com/blog/player-characters/tar-the-giant/">Lord Tar</a> Larson of Maven, OL-1</td>
			<td>Lord High Commissioner &#8211; Currently <a href="http://www.schraderenterprises.com/blog/glossary/essim-sykes/">Baron Essim Sykes</a>, 9<sup>th</sup> Lord Ery</td>
			<td>Lord High Minister &#8211; Currently <a href="http://www.schraderenterprises.com/blog/glossary/tissinia/">Dame Tissinia</a>, Baronet of Nearmarsh</td>
			<td>Lord High Minister &#8211; Currently <a href="http://www.schraderenterprises.com/blog/glossary/kohl/">Lord Kohl</a>, Baron-Esquire of Cheverly North</td>
		</tr>
		<tr>
			<td>Knight</td>
			<td colspan="2">Vice Chancellor, Knight of the Lion/Ram, Defender Colonel/ Captain, Captain of the Guard</td>
			<td>Deputy Commissioner</td>
			<td>Deputy Minister</td>
			<td>Junior Minister, High Court Judge</td>
		</tr>
		<tr>
			<td rowspan="2">Esquire</td>
			<td style="background:#00d;">Guard</td>
			<td style="background:#c00;">Patrol</td>
			<td rowspan="2">Ambassador, Senior Embassy Staff</td>
			<td rowspan="2"> </td>
			<td rowspan="2">Judge</td>
		</tr>
		<tr>
			<td>Chief Constable</td>
			<td>Defender Lieutenant</td>
		</tr>
		<tr>
			<td>Gentleman</td>
			<td>Constable</td>
			<td>Defender of Greyhawk</td>
			<td>Embassy Staff</td>
			<td>Tax Collector</td>
			<td>Lawyer</td>
		</tr>
		<tr>
			<td>Men of Standing</td>
			<td>Guardsman, Senior Civil Servant</td>
			<td>Patrolman, Senior Civil Servant</td>
			<td>Embassy Guard, Senior Civil Servant</td>
			<td>Tax Guard, Senior Civil Servant</td>
			<td>Court Functionary, Senior Civil Servant</td>
		</tr>
		<tr>
			<td>Commoner</td>
			<td>Clerk, Civil Servant</td>
			<td>Clerk, Civil Servant</td>
			<td>Clerk, Civil Servant</td>
			<td>Clerk, Civil Servant</td>
			<td>Clerk, Civil Servant</td>
		</tr>
	</table>

	<p>Notes:
	<ul>
		<li>During times of war, Patrols (and sometimes the Guard) are subsumed into the Army, which reports directly to the Count</li>
		<li>Knights of the Lion, 1<sup>st</sup> class are directly subordinate to the Count. Knights of the Lion, 2<sup>nd</sup> and 3<sup>rd</sup> classes may be subordinate to a Knight of the Lion, 1<sup>st</sup> class or to the Count</li>
	</ul>
	<ul>
		<li>Borough Reeves are always appointed by and are always subordinate to the Baronets</li>
	</ul></p>]]></content:encoded>
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		</item>
		<item>
		<title>K2 Dame Hakkima</title>
		<link>http://www.schraderenterprises.com/blog/game-overviews/k2-dame-hakkima/</link>
		<comments>http://www.schraderenterprises.com/blog/game-overviews/k2-dame-hakkima/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 21:51:40 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Game Overviews]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3252</guid>
		<description><![CDATA[The departure of the previous owner&#8217;s peacekeeping organizations has left a power vacuum along the Greyhawk/D. Urnst border. Unlawfulness is running rampant. Steps urgently need to be taken to regain control of the area. A new Baronet has been invested in Stythe Province, but has not yet put her stamp on the area.

	Dame Hakkima, Bt. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.schraderenterprises.com/blog/wp-content/uploads/hakkima-416x500.jpg" alt="hakkima" title="hakkima" width="260" height="305" class="alignright size-medium wp-image-3245" />The departure of the previous owner&#8217;s peacekeeping organizations has left a power vacuum along the Greyhawk/D. Urnst border. Unlawfulness is running rampant. Steps urgently need to be taken to regain control of the area. A new Baronet has been invested in Stythe Province, but has not yet put her stamp on the area.</p>

	<p>Dame Hakkima, Bt. (right) spent the weeks following her investiture figuring prominently in the Greyhawk entertainment scene. Now she has apparently left the city, but under what circumstances, and with what goals? Count <a href="/blog/?p=214" class="ubernym uttJustLink" onmouseover="domTT_activate(this, event, 'content', 'Lord Aphic' );">Aphic</a> wants her found and escorted to Ryell Pass to take up her duties in earnest. Kentaro and Kinnaka are on the job!</p>]]></content:encoded>
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		</item>
		<item>
		<title>A2 Peculiar Manor</title>
		<link>http://www.schraderenterprises.com/blog/game-overviews/a2/</link>
		<comments>http://www.schraderenterprises.com/blog/game-overviews/a2/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 13:36:45 +0000</pubDate>
		<dc:creator>Steve</dc:creator>
				<category><![CDATA[Game Overviews]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3183</guid>
		<description><![CDATA[
	Bandits are attacking merchant caravans entering the town of Peculiar Manor, South of Greyhawk. They are generally several hours out, but the guard has not seen them. The patrols have been told to watch every merchant caravan when they come into town. From time to time an outgoing merchant has been attacked, but not often. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.schraderenterprises.com/blog/wp-content/uploads/Area.png" alt="" /></p>

	<p>Bandits are attacking merchant caravans entering the town of Peculiar Manor, South of Greyhawk. They are generally several hours out, but the guard has not seen them. The patrols have been told to watch every merchant caravan when they come into town. From time to time an outgoing merchant has been attacked, but not often. These attacks have been going on every 10 days or so for about six months. The Mayor of Peculiar Manor has never asked for help with this problem, but the Merchant Guild has beseeched Count <a href="/blog/?p=214" class="ubernym uttJustLink" onmouseover="domTT_activate(this, event, 'content', 'Lord Aphic' );">Aphic</a>, a Merchant Lord himself, to look into the situation. They believe that the Mayor is involved in the bandit attacks. It explains why the patrols are never on the right road, even though the bandits have attacked a lot. In addition, they have attacked barges as well as caravans.The bottom line is that there are three goals here:</p>

	<p>1. Determine if the mayor is involved<br />
2. Determine where the bandits can be taken safely<br />
3. Determine the contingent necessary to take them down</p>]]></content:encoded>
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		</item>
		<item>
		<title>Ryell Pass</title>
		<link>http://www.schraderenterprises.com/blog/glossary/ryell-pass-2/</link>
		<comments>http://www.schraderenterprises.com/blog/glossary/ryell-pass-2/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 20:01:01 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Glossary]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3137</guid>
		<description><![CDATA[
	Squares:
A. Residents’ square = permanent stalls, locals, family-owned, household items
B. Open square = changeable stalls, seasonal, transient, food and exotic goods

	Inns, Taverns, Etc.:
1.	Cask and Auger Inn (average, 27 rooms)
2.	Red Lion Tavern (average, 4 rooms; popular with demi-humans)
3.	Sun Inn (cheap, 12 rooms)
4.	Damsel in Distress Tavern (low-class, 4 rooms)
5.	Danny’s Inn (average, 15 rooms)
6.	Hero’s Rest Tavern (average, 5 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.schraderenterprises.com/blog/wp-content/uploads/Ryell-Pass-1024x574.jpg" alt="Ryell Pass" title="Ryell Pass" width="1024" height="574" class="aligncenter size-large wp-image-3138" /></p>

	<p>Squares:<br />
A. Residents’ square = permanent stalls, locals, family-owned, household items<br />
B. Open square = changeable stalls, seasonal, transient, food and exotic goods</p>

	<p>Inns, Taverns, Etc.:<br />
1.	Cask and Auger Inn (average, 27 rooms)<br />
2.	Red Lion Tavern (average, 4 rooms; popular with demi-humans)<br />
3.	Sun Inn (cheap, 12 rooms)<br />
4.	Damsel in Distress Tavern (low-class, 4 rooms)<br />
5.	Danny’s Inn (average, 15 rooms)<br />
6.	Hero’s Rest Tavern (average, 5 rooms)<br />
7.	The Cheese Wheel Tavern (cheap, 3 rooms)<br />
8.	Hammer and Chisel Tavern (workman&#8217;s, 7 rooms)<br />
9.	Singing Canary (workman&#8217;s, 6 rooms)</p>

	<p>Temples:<br />
10.	Zeus – King of the gods<br />
11.	Hestia – Goddess of Hearth and Home<br />
12.	Gaea – Goddess of the Earth<br />
13.	Hera – Goddess of Women</p>

	<p>Important Buildings:<br />
21.	Town Hall, Prison, Courthouse– Mayor also lives here<br />
22.	Baron Tryffin, Lord Ryell (Duchy&#8217;s Lord, now abandoned)</p>]]></content:encoded>
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		</item>
		<item>
		<title>Reed, Seneschal of Peculiar Manor</title>
		<link>http://www.schraderenterprises.com/blog/glossary/reed-seneschal-of-peculiar-manor/</link>
		<comments>http://www.schraderenterprises.com/blog/glossary/reed-seneschal-of-peculiar-manor/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 18:13:51 +0000</pubDate>
		<dc:creator>Steve</dc:creator>
				<category><![CDATA[Glossary]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/glossary/reed-seneschal-of-peculiar-manor/</guid>
		<description><![CDATA[Reed is a long time assistant of Sir Strinast. When Strinast ascended to his title at 22, Reed was his Second Footman. Soon he rose to the position of footman and upon Strinast&#8217;s elevation to Baronet was given the title of Seneschal.


S: 1C: 5D: 5W: 5M: 5Q: 5Hgt: 18Wgt: 16Age: 34Bea: 6HP: 42R: 5Emotional Stability: [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.schraderenterprises.com/blog/wp-content/uploads/Reed.jpg" alt="Reed" title="Reed" width="266" height="399" class="alignleft size-full wp-image-3125" /><br />
Reed is a long time assistant of Sir Strinast. When Strinast ascended to his title at 22, Reed was his Second Footman. Soon he rose to the position of footman and upon Strinast&#8217;s elevation to Baronet was given the title of Seneschal.<br clear="both"\/></p>

<table>
<td style=\"font-family: arial; font-size: 10pt;\">S: 1<br \\/>C: 5<br \\/>D: 5</td><td style=\"font-family: arial; font-size: 10pt;\">W: 5<br \\/>M: 5<br \\/>Q: 5</td><td style=\"font-family: arial; font-size: 10pt;\">Hgt: 18<br \\/>Wgt: 16<br \\/>Age: 34<br \\/>Bea: 6</td><td style=\"font-family: arial; font-size: 10pt;\">HP: 42<br \\/>R: 5</td><td style=\"font-family: arial; font-size: 10pt;\">Emotional Stability: Emotional [1]<br \\/> Dominance: Serious [1]<br \\/> Humor: Humorous [1]<br \\/> Openness to Change: Experimental [1]<br \\/> Sensitivity: Sentimental [1]<br \\/> Confidence: Confident [1]</td></table>]]></content:encoded>
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		</item>
		<item>
		<title>Peculiar Manor Bandits</title>
		<link>http://www.schraderenterprises.com/blog/glossary/peculiar-manor-bandits/</link>
		<comments>http://www.schraderenterprises.com/blog/glossary/peculiar-manor-bandits/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 19:35:10 +0000</pubDate>
		<dc:creator>Steve</dc:creator>
				<category><![CDATA[Glossary]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3117</guid>
		<description><![CDATA[		
			  Bandit Leader: Avrokotos 
			 Lieutenant: Zia Arregador 
		
		
			  
			 
		
		
			 Sergeant Jesse (cavalry) 
			  Sergeant Norman (Archers) 
			 Sergeant Rudolph (Pike) 
		
		
			 
			 
			  
		
		
			 5 cavalry 
			 3 longbowmen, 2 crossbowman 
			 12 pikeman 
		
	]]></description>
			<content:encoded><![CDATA[<table>
		<tr>
			<td>  Bandit Leader: Avrokotos </td>
			<td> Lieutenant: Zia Arregador </td>
		</tr>
		<tr>
			<td> <a href="/blog/wp-content/uploads/Avrokotos.jpg"><img src="/blog/wp-content/uploads/Avrokotos_small.jpg" alt="Avrokotos" width="150px"/></a> </td>
			<td><a href="/blog/wp-content/uploads/Zia.jpg"><img src="/blog/wp-content/uploads/Zia.jpg" alt="Zia" width="150px"/></a> </td>
		</tr>
		<tr>
			<td> Sergeant Jesse (cavalry) </td>
			<td>  Sergeant Norman (Archers) </td>
			<td> Sergeant Rudolph (Pike) </td>
		</tr>
		<tr>
			<td> <img src="/blog/wp-content/uploads/Jesse.png" alt="Jesse" width="150px"/></td>
			<td> <img src="/blog/wp-content/uploads/Norman.png" alt="Jesse" width="150px"/></td>
			<td> <img src="/blog/wp-content/uploads/Rudolph.png" alt="Jesse" width="150px"/> </td>
		</tr>
		<tr>
			<td> 5 cavalry </td>
			<td> 3 longbowmen, 2 crossbowman </td>
			<td> 12 pikeman </td>
		</tr>
	</table>]]></content:encoded>
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		<title>Vampire</title>
		<link>http://www.schraderenterprises.com/blog/creatures/vampire/</link>
		<comments>http://www.schraderenterprises.com/blog/creatures/vampire/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 01:21:31 +0000</pubDate>
		<dc:creator>Steve</dc:creator>
				<category><![CDATA[Creatures]]></category>

		<guid isPermaLink="false">http://www.schraderenterprises.com/blog/?p=3097</guid>
		<description><![CDATA[Vampires are mythological or folkloric beings who subsist by feeding on the life essence (generally in the form of blood) of living creatures. The Vampire will regenerate unless it&#8217;s head is cut off or a stake is driven through it&#8217;s heart. In addition, direct sunlight halts regeneration, making it easier to  being killed through [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size:300%; line-height:0.8em; margin-bottom:-0.25em; 
			padding-bottom:0.1em; margin-right:0.2em; float: left;">V</span>ampires are mythological or folkloric beings who subsist by feeding on the life essence (generally in the form of blood) of living creatures. The Vampire will regenerate unless it&#8217;s head is cut off or a stake is driven through it&#8217;s heart. In addition, direct sunlight halts regeneration, making it easier to  being killed through normal means.</p>

	<p>Vampirism is a disease that affects the <span class="caps">CON</span>. It has a POTency of 2 and a weakening of 1. This means that any human or humanoid bitten must roll a Con roll, getting 8 success. Each encountered point lowers the victim&#8217;s <span class="caps">CON</span> by 1. Each week the disease weakens by 1. This disease is cumulative so, each bite adds another 2 power. One or even two bites generally does not make a vampire.</p>

	<p>Vampires must drink blood to maintain their regenerative abilities. Vampires can drink human, demi-human, or even animal blood for sustenance and to maintain their spiritual power. They can eat physical food, though there is no pleasure of sustenance from it. Animal blood is not a sufficient diet. A vampire can survive for extended periods without human or demi-human blood, but may be driven insane by the experience.</p>

	<p>Vampires&#8217;s stats are the same as their hosts with the following bonuses:</p>

	<ul>
		<li>Str +5</li>
		<li>Dex +5</li>
		<li>MF +5</li>
		<li>PF +5</li>
		<li>Regeneration: <span class="caps">CON</span> HP/turn</li>
		<li>Unaging</li>
		<li>Acute Smell 5</li>
		<li>Acute Hearing 5</li>
		<li>Voice 5</li>
	</ul>
	<ul>
		<li>Addicted to Blood. Must feed daily.</li>
	</ul>

	<p>Though unable to do many of the mystical abilities often credited to vampires, vampires retain the abilities to cast and use magic. Typically, a vampire priest will be cut off from their god, but in some cases the god continues to allow them to use divine prayers.</p>]]></content:encoded>
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</rss>
